Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 260 days ago
7 / 4 / 6
K / D / A
54.2%
Kill participation
1,180.2
Damage / min
13,356g
448.9 gold / min
30
10 placed · 3 cleared
252
8.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZayco#Zayco
Yone · Top
7 / 4 / 6
54.2% KP
35,112
28.5% share
13,356g
252 CS · 8.5/m
uru#spfc
Viego · Jungle
7 / 11 / 10
70.8% KP
28,458
23.1% share
13,398g
186 CS · 6.3/m
kelvin reformed#uwu
Diana · Mid
2 / 8 / 6
33.3% KP
27,007
22% share
10,587g
198 CS · 6.7/m
TRÉPA DE LAJHIN#AUU
Xayah · ADC
7 / 5 / 7
58.3% KP
26,875
21.9% share
12,874g
223 CS · 7.5/m
Kopietz#Karma
Rakan · Support
1 / 9 / 13
58.3% KP
5,541
4.5% share
7,367g
27 CS · 0.9/m
Red side
Victoryxyno#kiwi
Yorick · Top
8 / 5 / 11
51.4% KP
33,762
25.4% share
13,680g
226 CS · 7.6/m
WhiteZio#Zio
Evelynn · Jungle
11 / 1 / 7
48.6% KP
22,684
17.1% share
14,203g
219 CS · 7.4/m
trashy#127
Galio · Mid
5 / 7 / 16
56.8% KP
22,489
17% share
10,568g
166 CS · 5.6/m
bbeNuzi#point
Jinx · ADC
10 / 9 / 14
64.9% KP
42,124
31.8% share
17,476g
270 CS · 9.1/m
FlerteFlamingson#Samba
Milio · Support
3 / 2 / 27
81.1% KP
11,611
8.8% share
9,470g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
