Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 258 days ago
10 / 10 / 3
K / D / A
39.4%
Kill participation
1,224.5
Damage / min
12,818g
470.7 gold / min
31
10 placed · 8 cleared
212
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatduplafaces#0210
Rumble · Top
9 / 5 / 5
42.4% KP
28,396
25.7% share
12,185g
211 CS · 7.7/m
titi#shaco
Sejuani · Jungle
5 / 7 / 10
45.5% KP
15,819
14.3% share
10,653g
168 CS · 6.2/m
Zayco#Zayco
Yone · Mid
10 / 10 / 3
39.4% KP
33,347
30.2% share
12,818g
212 CS · 7.8/m
slezzy#421
Lucian · ADC
8 / 8 / 5
39.4% KP
24,785
22.5% share
12,780g
208 CS · 7.6/m
kaiks#ids
Nami · Support
1 / 7 / 15
48.5% KP
8,042
7.3% share
7,476g
30 CS · 1.1/m
Red side
Victoryqewre#zal
Yasuo · Top
3 / 6 / 9
32.4% KP
12,534
10.8% share
10,593g
193 CS · 7.1/m
star shopping#477
Lee Sin · Jungle
11 / 7 / 12
62.2% KP
23,216
19.9% share
13,741g
160 CS · 5.9/m
lolo#tfpn
Taliyah · Mid
5 / 4 / 12
45.9% KP
23,374
20.1% share
11,716g
206 CS · 7.6/m
Capoeira rei#2003
Yunara · ADC
18 / 7 / 4
59.5% KP
48,924
42% share
21,002g
258 CS · 9.5/m
HamburguESA#esinh
Nautilus · Support
0 / 10 / 22
59.5% KP
8,402
7.2% share
8,998g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
