Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 257 days ago
7 / 8 / 5
K / D / A
41.4%
Kill participation
783.6
Damage / min
13,601g
435.2 gold / min
18
8 placed · 3 cleared
253
8.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEnga#PUNGA
Renekton · Top
6 / 4 / 8
36.8% KP
25,316
21.1% share
16,505g
316 CS · 10.1/m
Nero The Fik#ntfk
Taliyah · Jungle
10 / 5 / 14
63.2% KP
27,548
23% share
16,431g
276 CS · 8.8/m
w4y2g0#2200
Akali · Mid
8 / 5 / 5
34.2% KP
21,322
17.8% share
12,100g
199 CS · 6.4/m
bipi#dmn
Varus · ADC
9 / 6 / 11
52.6% KP
30,537
25.5% share
16,660g
246 CS · 7.9/m
Sthe#911
Neeko · Support
5 / 9 / 15
52.6% KP
15,212
12.7% share
10,427g
30 CS · 1/m
Red side
Defeatyen#nanas
Kayle · Top
0 / 7 / 10
34.5% KP
21,838
21.8% share
10,093g
225 CS · 7.2/m
titi#shaco
Shaco · Jungle
18 / 6 / 7
86.2% KP
30,639
30.5% share
18,632g
206 CS · 6.6/m
Zayco#Zayco
Yone · Mid
7 / 8 / 5
41.4% KP
24,488
24.4% share
13,601g
253 CS · 8.1/m
Saku Gabimaru#Svero
Kai'Sa · ADC
3 / 7 / 5
27.6% KP
16,561
16.5% share
12,236g
218 CS · 7/m
uuyir#riyuu
Nautilus · Support
1 / 10 / 7
27.6% KP
6,856
6.8% share
7,429g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
