Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 257 days ago
11 / 3 / 4
K / D / A
37.5%
Kill participation
1,110.2
Damage / min
11,087g
489.5 gold / min
12
7 placed · 0 cleared
163
7.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMúsica#phonk
Aurelion Sol · Top
8 / 5 / 5
32.5% KP
14,319
13.1% share
10,740g
185 CS · 8.2/m
titi#shaco
Shaco · Jungle
7 / 3 / 13
50% KP
18,682
17.1% share
10,537g
147 CS · 6.5/m
Zayco#Zayco
Yone · Mid
11 / 3 / 4
37.5% KP
25,146
23% share
11,087g
163 CS · 7.2/m
Capoeira rei#2003
Lucian · ADC
14 / 3 / 9
57.5% KP
42,319
38.7% share
17,041g
239 CS · 10.6/m
HamburguESA#esinh
Nami · Support
0 / 5 / 19
47.5% KP
8,880
8.1% share
7,510g
15 CS · 0.7/m
Red side
DefeatRyuu 배우다#0510
Renekton · Top
8 / 9 / 2
52.6% KP
17,654
27.1% share
10,491g
147 CS · 6.5/m
Knuzy#Sand
Ekko · Jungle
4 / 7 / 6
52.6% KP
12,462
19.2% share
8,763g
121 CS · 5.3/m
w4y2g0#2200
Ahri · Mid
3 / 4 / 7
52.6% KP
17,597
27.1% share
8,561g
192 CS · 8.5/m
kksh#show
Corki · ADC
3 / 11 / 6
47.4% KP
10,722
16.5% share
8,518g
137 CS · 6/m
Sthe#911
Nautilus · Support
1 / 9 / 8
47.4% KP
6,591
10.1% share
5,550g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
