Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 257 days ago
5 / 7 / 4
K / D / A
45%
Kill participation
885.2
Damage / min
10,483g
453.8 gold / min
6
6 placed · 0 cleared
181
7.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryError404#anony
Fiora · Top
6 / 1 / 6
30.8% KP
17,009
17.9% share
12,525g
212 CS · 9.2/m
Patolino o Mago#PRIME
Udyr · Jungle
10 / 2 / 12
56.4% KP
16,805
17.7% share
13,228g
176 CS · 7.6/m
Aithusa#lol
Ryze · Mid
3 / 6 / 10
33.3% KP
16,160
17% share
10,028g
168 CS · 7.3/m
MillieBobbyBrown#TOP1
Tristana · ADC
15 / 5 / 9
61.5% KP
30,603
32.1% share
16,542g
198 CS · 8.6/m
Gatovisck#愛憎の影
Pantheon · Support
5 / 6 / 14
48.7% KP
14,622
15.4% share
8,750g
31 CS · 1.3/m
Red side
Defeatsergio#doom
Cho'Gath · Top
6 / 9 / 1
35% KP
17,700
24.8% share
9,886g
181 CS · 7.8/m
titi#shaco
Shaco · Jungle
4 / 6 / 8
60% KP
12,165
17.1% share
9,579g
136 CS · 5.9/m
Zayco#Zayco
Yone · Mid
5 / 7 / 4
45% KP
20,447
28.7% share
10,483g
181 CS · 7.8/m
carros tunados#bucet
Ezreal · ADC
4 / 8 / 3
35% KP
16,550
23.2% share
10,475g
214 CS · 9.3/m
viviennewestwood#br1
Karma · Support
1 / 9 / 8
45% KP
4,374
6.1% share
6,500g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
