Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 257 days ago
7 / 4 / 10
K / D / A
37%
Kill participation
1,020.6
Damage / min
14,529g
488.1 gold / min
23
8 placed · 2 cleared
255
8.6 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcarros tunados#bucet
Fiora · Top
2 / 10 / 5
22.6% KP
14,223
10.1% share
10,117g
198 CS · 6.7/m
Sinatra#wmo
Vi · Jungle
12 / 10 / 11
74.2% KP
36,910
26.1% share
15,437g
183 CS · 6.1/m
Brucer#oreia
Hwei · Mid
2 / 8 / 11
41.9% KP
32,860
23.2% share
11,818g
229 CS · 7.7/m
HamburguESA#esinh
Corki · ADC
12 / 13 / 8
64.5% KP
41,084
29.1% share
17,456g
230 CS · 7.7/m
sup0507#777
Rakan · Support
3 / 5 / 24
87.1% KP
16,335
11.6% share
10,233g
38 CS · 1.3/m
Red side
VictoryAYELGODLIKEMODE#PIT
Vayne · Top
9 / 4 / 11
43.5% KP
30,894
18.3% share
15,029g
253 CS · 8.5/m
guga fighter#001
Ambessa · Jungle
15 / 4 / 15
65.2% KP
46,990
27.8% share
18,593g
235 CS · 7.9/m
Zayco#Zayco
Yone · Mid
7 / 4 / 10
37% KP
30,381
18% share
14,529g
255 CS · 8.6/m
titica de goblin#fezes
Karthus · ADC
13 / 14 / 16
63% KP
48,154
28.5% share
15,791g
196 CS · 6.6/m
titi#shaco
Leona · Support
2 / 5 / 23
54.3% KP
12,357
7.3% share
9,699g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
