Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 257 days ago
4 / 8 / 3
K / D / A
50%
Kill participation
623.9
Damage / min
7,382g
372.5 gold / min
4
4 placed · 0 cleared
121
6.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatError404#anony
Renekton · Top
1 / 7 / 3
28.6% KP
12,938
25.2% share
5,610g
125 CS · 6.3/m
Patolino o Mago#PRIME
Wukong · Jungle
7 / 5 / 3
71.4% KP
8,446
16.5% share
9,576g
118 CS · 6/m
LOUD Mago#1980
Ekko · Mid
1 / 6 / 3
28.6% KP
11,659
22.7% share
6,441g
157 CS · 7.9/m
Zayco#Zayco
Yasuo · ADC
4 / 8 / 3
50% KP
12,363
24.1% share
7,382g
121 CS · 6.1/m
titi#shaco
Rakan · Support
1 / 9 / 8
64.3% KP
5,884
11.5% share
5,576g
18 CS · 0.9/m
Red side
VictorySolence#br1
Zaahen · Top
8 / 0 / 8
45.7% KP
26,748
28.4% share
11,001g
194 CS · 9.8/m
MillieBobbyBrown#TOP1
Lee Sin · Jungle
7 / 5 / 12
54.3% KP
12,062
12.8% share
9,423g
116 CS · 5.9/m
Brucer#oreia
Taliyah · Mid
10 / 2 / 12
62.9% KP
23,354
24.8% share
10,271g
173 CS · 8.7/m
HamburguESA#esinh
Senna · ADC
9 / 3 / 19
80% KP
23,456
24.9% share
12,377g
149 CS · 7.5/m
Gatovisck#愛憎の影
Nautilus · Support
1 / 4 / 18
54.3% KP
8,474
9% share
6,254g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
