Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 256 days ago
8 / 4 / 8
K / D / A
42.1%
Kill participation
1,451.2
Damage / min
12,490g
508.8 gold / min
18
8 placed · 4 cleared
221
9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTarcisio#8708
Akali · Top
9 / 3 / 5
36.8% KP
20,420
16.9% share
10,741g
158 CS · 6.4/m
titi#shaco
Shaco · Jungle
5 / 3 / 15
52.6% KP
27,023
22.3% share
10,892g
189 CS · 7.7/m
Zayco#Zayco
Yone · Mid
8 / 4 / 8
42.1% KP
35,626
29.4% share
12,490g
221 CS · 9/m
carreta agricola#2012
Mel · ADC
14 / 7 / 4
47.4% KP
29,335
24.2% share
13,007g
135 CS · 5.5/m
Neub#Neub
Nautilus · Support
2 / 5 / 14
42.1% KP
8,699
7.2% share
7,424g
20 CS · 0.8/m
Red side
Defeatleozintrevas#666
Irelia · Top
3 / 11 / 6
40.9% KP
12,927
17.4% share
9,081g
174 CS · 7.1/m
RST GAGO#GAGO
Lee Sin · Jungle
8 / 8 / 7
68.2% KP
15,020
20.3% share
11,164g
146 CS · 5.9/m
Enga#PUNGA
Galio · Mid
0 / 7 / 12
54.5% KP
19,097
25.8% share
8,264g
184 CS · 7.5/m
Tobito#Toad
Tahm Kench · ADC
9 / 3 / 5
63.6% KP
18,939
25.5% share
12,319g
152 CS · 6.2/m
럭 Eclipsa 스#Lux
Seraphine · Support
2 / 9 / 18
90.9% KP
8,156
11% share
7,902g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
