Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 256 days ago
3 / 6 / 4
K / D / A
22.6%
Kill participation
744.1
Damage / min
10,801g
378.8 gold / min
17
9 placed · 1 cleared
220
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMolho Neles#Valor
Quinn · Top
7 / 6 / 6
43.3% KP
23,809
24.4% share
10,692g
164 CS · 5.8/m
Breper#Rengo
Rengar · Jungle
8 / 5 / 4
40% KP
19,940
20.4% share
11,879g
185 CS · 6.5/m
TEBAS REAL TRAP#TEBAS
Vladimir · Mid
8 / 5 / 4
40% KP
27,096
27.8% share
12,487g
229 CS · 8/m
Tobito#Toad
Tahm Kench · ADC
6 / 9 / 4
33.3% KP
18,442
18.9% share
11,172g
151 CS · 5.3/m
럭 Eclipsa 스#Lux
Seraphine · Support
1 / 6 / 9
33.3% KP
8,352
8.6% share
8,161g
49 CS · 1.7/m
Red side
VictoryPeco#EGC
Akali · Top
10 / 8 / 5
48.4% KP
28,393
19.2% share
13,324g
197 CS · 6.9/m
titi#shaco
Shaco · Jungle
6 / 2 / 12
58.1% KP
31,525
21.3% share
13,873g
214 CS · 7.5/m
Zayco#Zayco
Yone · Mid
3 / 6 / 4
22.6% KP
21,218
14.3% share
10,801g
220 CS · 7.7/m
LuanziN#chama
Ezreal · ADC
11 / 7 / 8
61.3% KP
50,798
34.3% share
16,245g
208 CS · 7.3/m
EGOMAXXING#sigma
Nami · Support
1 / 8 / 20
67.7% KP
16,142
10.9% share
8,686g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
