Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 255 days ago
7 / 8 / 5
K / D / A
33.3%
Kill participation
791.2
Damage / min
13,817g
413.3 gold / min
26
9 placed · 3 cleared
277
8.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZayco#Zayco
Yone · Top
7 / 8 / 5
33.3% KP
26,451
19.5% share
13,817g
277 CS · 8.3/m
Vinite#julia
Neeko · Jungle
4 / 8 / 12
44.4% KP
20,298
14.9% share
12,512g
227 CS · 6.8/m
tessa#sap
Ahri · Mid
7 / 7 / 9
44.4% KP
24,533
18% share
12,186g
193 CS · 5.8/m
wasteland#3333
Lucian · ADC
12 / 8 / 14
72.2% KP
48,495
35.7% share
19,323g
273 CS · 8.2/m
uzent#zky7
Nami · Support
6 / 5 / 21
75% KP
16,163
11.9% share
12,970g
35 CS · 1/m
Red side
VictoryMONTAGEM XONADA#Funk
Akali · Top
8 / 10 / 6
38.9% KP
32,069
21.7% share
14,690g
254 CS · 7.6/m
stiner#00000
Qiyana · Jungle
17 / 4 / 5
61.1% KP
33,611
22.7% share
18,951g
225 CS · 6.7/m
ewaske#BR11
Zoe · Mid
4 / 5 / 11
41.7% KP
37,417
25.3% share
12,831g
229 CS · 6.8/m
Brance#Branc
Sivir · ADC
5 / 8 / 14
52.8% KP
36,151
24.4% share
18,012g
341 CS · 10.2/m
zaybas#KR2
Alistar · Support
2 / 9 / 18
55.6% KP
8,740
5.9% share
10,201g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
