Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 255 days ago
8 / 1 / 15
K / D / A
59%
Kill participation
1,193.8
Damage / min
12,762g
511.8 gold / min
15
8 placed · 1 cleared
202
8.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryslxmshady#br1
Irelia · Top
8 / 6 / 7
38.5% KP
19,618
19.7% share
12,114g
227 CS · 9.1/m
Vinite#julia
Nunu & Willump · Jungle
9 / 3 / 21
76.9% KP
20,125
20.2% share
14,442g
215 CS · 8.6/m
Zayco#Zayco
Hwei · Mid
8 / 1 / 15
59% KP
29,765
29.9% share
12,762g
202 CS · 8.1/m
Void Spirit#IDL
Twitch · ADC
13 / 6 / 4
43.6% KP
21,701
21.8% share
13,581g
161 CS · 6.5/m
mari#feia
Braum · Support
1 / 4 / 23
61.5% KP
8,214
8.3% share
8,425g
23 CS · 0.9/m
Red side
Defeathappy face#ratin
Heimerdinger · Top
6 / 10 / 1
35% KP
36,685
32.4% share
10,517g
195 CS · 7.8/m
Pec deck#MCH
Vi · Jungle
0 / 8 / 6
30% KP
9,653
8.5% share
7,719g
136 CS · 5.5/m
unknown player#AD1
Rumble · Mid
3 / 8 / 1
20% KP
14,989
13.3% share
8,795g
173 CS · 6.9/m
CHUPETE#fist
Corki · ADC
11 / 7 / 2
65% KP
43,583
38.5% share
13,980g
177 CS · 7.1/m
Áyla#lola
Rell · Support
0 / 6 / 13
65% KP
8,204
7.3% share
7,052g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
