Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 254 days ago
24 / 6 / 12
K / D / A
70.6%
Kill participation
1,942.1
Damage / min
25,534g
658.7 gold / min
22
6 placed · 2 cleared
320
8.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOwl#Inner
K'Sante · Top
14 / 7 / 13
50% KP
61,456
21.6% share
17,230g
255 CS · 6.6/m
linas#drain
Graves · Jungle
13 / 9 / 7
37% KP
41,028
14.4% share
19,601g
309 CS · 8/m
hope#ur ok
Katarina · Mid
17 / 13 / 9
48.1% KP
61,445
21.5% share
16,839g
195 CS · 5/m
Delphin#adc
Ezreal · ADC
8 / 8 / 15
42.6% KP
95,493
33.5% share
21,437g
326 CS · 8.4/m
sunoo#k1m
Morgana · Support
2 / 14 / 22
44.4% KP
25,745
9% share
11,958g
59 CS · 1.5/m
Red side
VictoryGlanks#br1
Nasus · Top
5 / 14 / 7
23.5% KP
47,212
23.5% share
17,248g
317 CS · 8.2/m
Vinite#julia
Nunu & Willump · Jungle
5 / 11 / 33
74.5% KP
28,131
14% share
16,392g
202 CS · 5.2/m
Zayco#Zayco
Zaahen · Mid
24 / 6 / 12
70.6% KP
75,290
37.5% share
25,534g
320 CS · 8.3/m
Seliph#1410
Seraphine · ADC
13 / 12 / 23
70.6% KP
28,475
14.2% share
18,526g
214 CS · 5.5/m
omonolux#mono
Nami · Support
4 / 11 / 30
66.7% KP
21,541
10.7% share
12,687g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
