Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 254 days ago
5 / 6 / 2
K / D / A
38.9%
Kill participation
811.2
Damage / min
11,068g
393.6 gold / min
13
7 placed · 2 cleared
208
7.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMorttheus#BR1
Lucian · Top
3 / 11 / 2
27.8% KP
23,092
22.7% share
11,583g
235 CS · 8.4/m
Vinite#julia
Lillia · Jungle
2 / 4 / 6
44.4% KP
25,470
25% share
10,263g
185 CS · 6.6/m
Zayco#Zayco
Yone · Mid
5 / 6 / 2
38.9% KP
22,808
22.4% share
11,068g
208 CS · 7.4/m
bbeNuzi#point
Kai'Sa · ADC
7 / 5 / 4
61.1% KP
20,705
20.3% share
13,126g
250 CS · 8.9/m
Mizu 水#zzzz
Nami · Support
1 / 4 / 13
77.8% KP
9,864
9.7% share
7,675g
17 CS · 0.6/m
Red side
VictoryHumi#iwnl
Kayle · Top
9 / 6 / 9
60% KP
27,927
24.1% share
12,987g
205 CS · 7.3/m
Twitch Lord Semi#Br4
Rammus · Jungle
8 / 1 / 13
70% KP
21,838
18.9% share
14,738g
251 CS · 8.9/m
potato the cat#envy
Azir · Mid
3 / 4 / 3
20% KP
16,314
14.1% share
11,535g
242 CS · 8.6/m
Hollow#16y
Caitlyn · ADC
8 / 4 / 10
60% KP
36,797
31.8% share
15,824g
251 CS · 8.9/m
Discipline#tico
Karma · Support
2 / 3 / 17
63.3% KP
12,907
11.1% share
9,602g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
