Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 253 days ago
6 / 9 / 12
K / D / A
43.9%
Kill participation
1,064.1
Damage / min
13,867g
387.2 gold / min
33
8 placed · 8 cleared
230
6.4 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbeta32#ISA
Mordekaiser · Top
5 / 7 / 8
26.5% KP
25,742
15.2% share
11,882g
200 CS · 5.6/m
PAPOCO DE 40TAO#anna
Naafiri · Jungle
15 / 7 / 13
57.1% KP
44,138
26% share
18,478g
267 CS · 7.5/m
Dark Harvest#aldbr
Ryze · Mid
9 / 11 / 13
44.9% KP
34,558
20.4% share
16,513g
266 CS · 7.4/m
spicy banana#BR10
Lucian · ADC
13 / 13 / 12
51% KP
45,171
26.6% share
19,142g
235 CS · 6.6/m
chii#sup2
Nami · Support
7 / 3 / 34
83.7% KP
19,899
11.7% share
13,655g
21 CS · 0.6/m
Red side
VictorySuperCleber#Super
Rumble · Top
7 / 6 / 11
43.9% KP
46,663
26.4% share
15,891g
296 CS · 8.3/m
titi#shaco
Shaco · Jungle
15 / 12 / 7
53.7% KP
35,339
20% share
18,272g
192 CS · 5.4/m
Zayco#Zayco
Zaahen · Mid
6 / 9 / 12
43.9% KP
38,112
21.5% share
13,867g
230 CS · 6.4/m
xyu 不言実行#0307
Caitlyn · ADC
9 / 13 / 11
48.8% KP
41,886
23.7% share
17,849g
260 CS · 7.3/m
g life#7777
Karma · Support
4 / 9 / 23
65.9% KP
15,065
8.5% share
11,777g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
