Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 253 days ago
4 / 5 / 11
K / D / A
41.7%
Kill participation
1,130.7
Damage / min
12,260g
408.4 gold / min
11
6 placed · 3 cleared
223
7.4 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySuperCleber#Super
Gragas · Top
15 / 3 / 5
55.6% KP
37,152
23.3% share
16,191g
227 CS · 7.6/m
Vinite#julia
Nunu & Willump · Jungle
6 / 4 / 21
75% KP
22,343
14% share
14,439g
224 CS · 7.5/m
Zayco#Zayco
Yone · Mid
4 / 5 / 11
41.7% KP
33,940
21.3% share
12,260g
223 CS · 7.4/m
Celo#br2
Sivir · ADC
9 / 4 / 12
58.3% KP
48,435
30.4% share
20,335g
320 CS · 10.7/m
blacky#xzy
Karma · Support
2 / 5 / 20
61.1% KP
17,558
11% share
10,264g
36 CS · 1.2/m
Red side
DefeatGuizorPET#PET
Sion · Top
1 / 10 / 6
33.3% KP
28,289
24% share
12,530g
270 CS · 9/m
star shopping#477
Lee Sin · Jungle
6 / 8 / 5
52.4% KP
14,142
12% share
12,104g
198 CS · 6.6/m
hauz#bat
Viktor · Mid
2 / 8 / 6
38.1% KP
29,788
25.3% share
11,024g
231 CS · 7.7/m
VKS BUERO#A LOT
Corki · ADC
8 / 5 / 6
66.7% KP
26,195
22.2% share
16,152g
252 CS · 8.4/m
scamber#BR1
Neeko · Support
4 / 6 / 8
57.1% KP
19,330
16.4% share
10,265g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
