Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 253 days ago
5 / 7 / 1
K / D / A
28.6%
Kill participation
825.3
Damage / min
9,891g
393 gold / min
13
7 placed · 2 cleared
217
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHAALLOOWEEN#NA11
Rumble · Top
2 / 10 / 2
19% KP
16,860
18.3% share
8,585g
185 CS · 7.4/m
Vinite#julia
Nunu & Willump · Jungle
7 / 6 / 9
76.2% KP
18,936
20.6% share
12,257g
163 CS · 6.5/m
Zayco#Zayco
Zaahen · Mid
5 / 7 / 1
28.6% KP
20,771
22.6% share
9,891g
217 CS · 8.6/m
hika#br1
Corki · ADC
5 / 7 / 6
52.4% KP
23,723
25.8% share
12,050g
213 CS · 8.5/m
Delphin#adc
Nami · Support
2 / 7 / 13
71.4% KP
11,682
12.7% share
7,225g
22 CS · 0.9/m
Red side
VictoryJOSEPHZEUSMODE#0001
Udyr · Top
9 / 2 / 5
37.8% KP
28,967
22.5% share
13,824g
210 CS · 8.3/m
SHINI 1407#br1
Lee Sin · Jungle
7 / 5 / 8
40.5% KP
21,785
16.9% share
11,823g
176 CS · 7/m
Absolut#GOAT1
Ryze · Mid
4 / 6 / 5
24.3% KP
21,570
16.7% share
11,007g
209 CS · 8.3/m
Brance#Branc
Yunara · ADC
13 / 4 / 7
54.1% KP
46,163
35.8% share
16,664g
241 CS · 9.6/m
TraczuK#SUPP
Karma · Support
4 / 4 / 18
59.5% KP
10,356
8% share
10,101g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
