Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 252 days ago
5 / 8 / 13
K / D / A
64.3%
Kill participation
934.1
Damage / min
12,753g
419.5 gold / min
27
9 placed · 6 cleared
225
7.4 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKonost#TTV
Briar · Top
8 / 7 / 7
36.6% KP
24,633
17.4% share
12,937g
187 CS · 6.2/m
Levi#zin
Bel'Veth · Jungle
7 / 6 / 12
46.3% KP
20,937
14.8% share
13,645g
205 CS · 6.7/m
yen#nanas
Syndra · Mid
11 / 6 / 10
51.2% KP
33,239
23.5% share
13,715g
191 CS · 6.3/m
Capoeira rei#2003
Jhin · ADC
12 / 4 / 14
63.4% KP
49,451
35% share
19,143g
267 CS · 8.8/m
Saku Gabimaru#Svero
Nami · Support
3 / 5 / 25
68.3% KP
12,908
9.1% share
10,593g
21 CS · 0.7/m
Red side
Defeatrandom#gap
Akali · Top
7 / 7 / 1
28.6% KP
32,758
28.4% share
13,606g
263 CS · 8.7/m
titi#shaco
Shaco · Jungle
10 / 9 / 7
60.7% KP
26,433
22.9% share
15,509g
202 CS · 6.6/m
Zayco#Zayco
Zaahen · Mid
5 / 8 / 13
64.3% KP
28,396
24.6% share
12,753g
225 CS · 7.4/m
lazy cat#Evee
Varus · ADC
6 / 10 / 6
42.9% KP
21,774
18.9% share
12,945g
184 CS · 6.1/m
Breno#Ata
Soraka · Support
0 / 7 / 21
75% KP
6,083
5.3% share
8,750g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
