Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 252 days ago
13 / 6 / 10
K / D / A
67.6%
Kill participation
1,183
Damage / min
13,763g
456.5 gold / min
27
8 placed · 4 cleared
246
8.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTisckykassadin#Toxic
Jax · Top
4 / 5 / 3
20.6% KP
17,208
17.3% share
13,086g
239 CS · 7.9/m
titi#shaco
Shaco · Jungle
11 / 3 / 12
67.6% KP
24,393
24.5% share
14,958g
232 CS · 7.7/m
Zayco#Zayco
Sylas · Mid
13 / 6 / 10
67.6% KP
35,668
35.8% share
13,763g
246 CS · 8.2/m
kant#10000
Zeri · ADC
6 / 7 / 3
26.5% KP
17,516
17.6% share
14,682g
300 CS · 10/m
Hαni Hαni#000
Lulu · Support
0 / 7 / 12
35.3% KP
4,872
4.9% share
7,628g
23 CS · 0.8/m
Red side
Defeatinterrogation#BR1
Swain · Top
6 / 5 / 9
53.6% KP
25,846
25.3% share
11,736g
199 CS · 6.6/m
Hibernate#br1
Ivern · Jungle
0 / 12 / 14
50% KP
8,637
8.5% share
9,061g
143 CS · 4.7/m
mych#mec
Irelia · Mid
4 / 8 / 4
28.6% KP
17,739
17.4% share
11,954g
260 CS · 8.6/m
henry#mog
Corki · ADC
16 / 3 / 7
82.1% KP
39,371
38.5% share
20,536g
322 CS · 10.7/m
Gatovisck#愛憎の影
Nami · Support
2 / 6 / 20
78.6% KP
10,589
10.4% share
9,633g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
