Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 252 days ago
1 / 4 / 10
K / D / A
37.9%
Kill participation
476.7
Damage / min
13,026g
401.2 gold / min
26
6 placed · 7 cleared
245
7.5 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDudu Duelista#dudu
Sett · Top
8 / 9 / 3
37.9% KP
25,854
20.3% share
12,934g
197 CS · 6.1/m
titi#shaco
Shaco · Jungle
5 / 4 / 10
51.7% KP
32,547
25.5% share
13,781g
247 CS · 7.6/m
Zayco#Zayco
Zaahen · Mid
1 / 4 / 10
37.9% KP
15,476
12.1% share
13,026g
245 CS · 7.5/m
HotPie#0802
Jinx · ADC
15 / 2 / 6
72.4% KP
47,786
37.5% share
20,200g
284 CS · 8.7/m
shinigami#死神大王
Soraka · Support
0 / 5 / 17
58.6% KP
5,753
4.5% share
9,848g
21 CS · 0.6/m
Red side
DefeatLellis#Cego
K'Sante · Top
2 / 5 / 7
37.5% KP
24,105
22.6% share
11,351g
233 CS · 7.2/m
Derseu#1v9
Master Yi · Jungle
12 / 5 / 0
50% KP
17,095
16% share
14,796g
203 CS · 6.3/m
Netuno#1202
LeBlanc · Mid
7 / 8 / 9
66.7% KP
32,665
30.6% share
12,696g
218 CS · 6.7/m
MaioLex#br1
Jhin · ADC
2 / 6 / 4
25% KP
16,870
15.8% share
11,993g
243 CS · 7.5/m
duplafaces#0210
Neeko · Support
1 / 6 / 9
41.7% KP
16,057
15% share
8,624g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
