Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 252 days ago
4 / 6 / 3
K / D / A
41.2%
Kill participation
706.4
Damage / min
11,940g
398.9 gold / min
16
5 placed · 5 cleared
227
7.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoro Shiny#br1
Singed · Top
4 / 2 / 13
41.5% KP
16,697
13.3% share
12,833g
224 CS · 7.5/m
Jugger#333
Skarner · Jungle
11 / 6 / 17
68.3% KP
25,667
20.5% share
15,136g
211 CS · 7/m
lolo#tfpn
Zoe · Mid
7 / 5 / 5
29.3% KP
26,868
21.4% share
12,531g
233 CS · 7.8/m
spicy banana#BR10
Aphelios · ADC
18 / 3 / 8
63.4% KP
48,398
38.6% share
20,369g
298 CS · 10/m
SavicoreJudas#Savi
Lulu · Support
1 / 1 / 26
65.9% KP
7,663
6.1% share
9,710g
25 CS · 0.8/m
Red side
DefeatKonost#TTV
Briar · Top
2 / 8 / 2
23.5% KP
11,496
10.8% share
10,032g
220 CS · 7.3/m
titi#shaco
Shaco · Jungle
6 / 8 / 7
76.5% KP
29,912
28% share
13,450g
221 CS · 7.4/m
Zayco#Zayco
Zaahen · Mid
4 / 6 / 3
41.2% KP
21,146
19.8% share
11,940g
227 CS · 7.6/m
Seredy#MACH3
Lucian · ADC
4 / 12 / 5
52.9% KP
29,319
27.5% share
12,163g
225 CS · 7.5/m
Yuumizinha#meow
Yuumi · Support
1 / 7 / 9
58.8% KP
14,867
13.9% share
7,668g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
