Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 235 days ago
6 / 11 / 13
K / D / A
43.2%
Kill participation
1,085.5
Damage / min
14,175g
349.1 gold / min
28
7 placed · 6 cleared
226
5.6 CS / min
Objective control
4
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEradan2#Dan2
Kennen · Top
7 / 8 / 3
22.7% KP
38,865
17.6% share
20,086g
342 CS · 8.4/m
titi#shaco
Shaco · Jungle
13 / 4 / 11
54.5% KP
64,675
29.3% share
19,149g
309 CS · 7.6/m
Zayco#Zayco
Zaahen · Mid
6 / 11 / 13
43.2% KP
44,072
20% share
14,175g
226 CS · 5.6/m
IsDEAD#br1
Kai'Sa · ADC
15 / 12 / 10
56.8% KP
59,723
27% share
19,940g
260 CS · 6.4/m
guga fighter#001
Alistar · Support
3 / 15 / 23
59.1% KP
13,567
6.1% share
12,350g
18 CS · 0.4/m
Red side
VictoryVeradux#Shen
Shen · Top
4 / 8 / 17
42% KP
23,398
10.4% share
12,236g
175 CS · 4.3/m
Samkz#kz01
Lee Sin · Jungle
21 / 6 / 16
74% KP
53,214
23.6% share
21,444g
248 CS · 6.1/m
Saifer#KING
Orianna · Mid
4 / 7 / 17
42% KP
41,194
18.3% share
16,215g
306 CS · 7.5/m
HamburguESA#esinh
Sivir · ADC
15 / 13 / 18
66% KP
75,956
33.7% share
25,137g
360 CS · 8.9/m
kindlein#MOMOA
Bard · Support
6 / 10 / 33
78% KP
31,482
14% share
13,630g
22 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
