Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 235 days ago
6 / 5 / 3
K / D / A
56.3%
Kill participation
1,634.6
Damage / min
11,644g
428.1 gold / min
18
10 placed · 2 cleared
215
7.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRhisers#br1
Renekton · Top
3 / 5 / 1
25% KP
26,961
24.2% share
10,744g
241 CS · 8.9/m
titi#shaco
Kha'Zix · Jungle
4 / 7 / 3
43.8% KP
19,297
17.3% share
12,208g
196 CS · 7.2/m
Zayco#Zayco
Yone · Mid
6 / 5 / 3
56.3% KP
44,461
40% share
11,644g
215 CS · 7.9/m
Marcos#Rei
Ezreal · ADC
2 / 5 / 0
12.5% KP
13,263
11.9% share
10,878g
234 CS · 8.6/m
Mustafár#Verde
Twisted Fate · Support
1 / 10 / 10
68.8% KP
7,258
6.5% share
7,684g
39 CS · 1.4/m
Red side
Victorydsadsad1lllIlIa#dsada
Dr. Mundo · Top
2 / 6 / 3
15.6% KP
24,397
21.1% share
9,415g
187 CS · 6.9/m
spyderrulezz#BR30
Jayce · Jungle
17 / 2 / 5
68.8% KP
34,533
29.9% share
18,929g
223 CS · 8.2/m
moko#BR1
Anivia · Mid
2 / 3 / 12
43.8% KP
19,584
16.9% share
11,893g
224 CS · 8.2/m
sandman#areia
Miss Fortune · ADC
11 / 3 / 7
56.3% KP
34,705
30% share
17,583g
293 CS · 10.8/m
Zeyus#fun
Alistar · Support
0 / 2 / 9
28.1% KP
2,403
2.1% share
6,581g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
