Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 232 days ago
11 / 7 / 2
K / D / A
29.5%
Kill participation
1,254.3
Damage / min
13,453g
514.5 gold / min
17
8 placed · 0 cleared
221
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpapercut#0308
Malphite · Top
5 / 8 / 5
40% KP
19,939
25% share
10,484g
199 CS · 7.6/m
VHomes#XXD
Kindred · Jungle
6 / 11 / 5
44% KP
15,256
19.1% share
10,949g
147 CS · 5.6/m
Lukz1nNn シ#Lucas
Irelia · Mid
1 / 10 / 3
16% KP
9,340
11.7% share
9,667g
213 CS · 8.1/m
Pabllo Vittar#Thigo
Lux · ADC
10 / 8 / 5
60% KP
24,278
30.4% share
13,412g
178 CS · 6.8/m
Rampazo1#BRA1
Zoe · Support
3 / 7 / 7
40% KP
11,050
13.8% share
8,413g
23 CS · 0.9/m
Red side
VictoryZayco#Zayco
Yone · Top
11 / 7 / 2
29.5% KP
32,801
30.6% share
13,453g
221 CS · 8.5/m
titi#shaco
Shaco · Jungle
9 / 4 / 6
34.1% KP
14,361
13.4% share
14,259g
211 CS · 8.1/m
Detention#Bisha
Aurora · Mid
13 / 2 / 5
40.9% KP
30,165
28.1% share
12,995g
171 CS · 6.5/m
pl bxd#tano
Lucian · ADC
8 / 6 / 11
43.2% KP
24,885
23.2% share
15,089g
220 CS · 8.4/m
Sagittarius#Arco
Rakan · Support
3 / 6 / 15
40.9% KP
5,100
4.8% share
9,417g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
