Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 229 days ago
11 / 4 / 2
K / D / A
72.2%
Kill participation
1,336.2
Damage / min
13,194g
591.2 gold / min
14
6 placed · 2 cleared
196
8.8 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
6 / 4 / 4
25% KP
25,657
23% share
8,680g
164 CS · 7.3/m
stiner#00000
Aatrox · Jungle
15 / 2 / 7
55% KP
28,019
25.1% share
12,040g
170 CS · 7.6/m
guma#holy1
Orianna · Mid
5 / 6 / 5
25% KP
11,955
10.7% share
9,042g
150 CS · 6.7/m
Kojima#ゲツヨウビ
Ezreal · ADC
12 / 6 / 9
52.5% KP
33,623
30.2% share
12,526g
165 CS · 7.4/m
HoneyWorks#KR11
Karma · Support
2 / 0 / 23
62.5% KP
12,214
11% share
7,657g
12 CS · 0.5/m
Red side
DefeatPsycho CEO#polo
Zaahen · Top
0 / 7 / 3
16.7% KP
10,025
13.2% share
6,696g
131 CS · 5.9/m
titi#shaco
Diana · Jungle
7 / 9 / 4
61.1% KP
18,980
24.9% share
10,310g
134 CS · 6/m
Zayco#Zayco
Yone · Mid
11 / 4 / 2
72.2% KP
29,819
39.2% share
13,194g
196 CS · 8.8/m
PNG Caca#paiN
Draven · ADC
0 / 10 / 3
16.7% KP
11,612
15.3% share
6,875g
135 CS · 6/m
jiu ji tae#ihtbp
Nautilus · Support
0 / 11 / 8
44.4% KP
5,694
7.5% share
5,689g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
