Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 228 days ago
16 / 4 / 11
K / D / A
62.8%
Kill participation
1,436.7
Damage / min
19,478g
596 gold / min
32
12 placed · 7 cleared
261
8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryiamisaacsbody#0704
Yasuo · Top
16 / 8 / 7
53.5% KP
57,133
32.9% share
19,987g
318 CS · 9.7/m
titi#shaco
Shaco · Jungle
7 / 2 / 9
37.2% KP
35,792
20.6% share
15,258g
256 CS · 7.8/m
Zayco#Zayco
Akshan · Mid
16 / 4 / 11
62.8% KP
46,955
27.1% share
19,478g
261 CS · 8/m
desapego#pname
Brand · ADC
3 / 10 / 9
27.9% KP
20,523
11.8% share
12,495g
215 CS · 6.6/m
Manel#BR2
Nautilus · Support
1 / 4 / 17
41.9% KP
13,096
7.5% share
9,714g
35 CS · 1.1/m
Red side
Defeatguiven#vasco
Irelia · Top
4 / 13 / 8
42.9% KP
21,357
20.5% share
14,186g
305 CS · 9.3/m
kennzy#knnzy
Zaahen · Jungle
6 / 7 / 4
35.7% KP
12,667
12.2% share
13,297g
219 CS · 6.7/m
Kojima#ゲツヨウビ
LeBlanc · Mid
4 / 7 / 7
39.3% KP
22,960
22.1% share
13,256g
228 CS · 7/m
Capoeira rei#2003
Sivir · ADC
12 / 9 / 4
57.1% KP
37,099
35.7% share
20,612g
315 CS · 9.6/m
catia damasceno#br1
Bard · Support
2 / 7 / 14
57.1% KP
9,862
9.5% share
10,028g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
