Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 228 days ago
4 / 6 / 9
K / D / A
38.2%
Kill participation
1,291
Damage / min
15,570g
473.3 gold / min
21
11 placed · 3 cleared
291
8.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRED ZYNTS#1234
Akali · Top
5 / 5 / 14
55.9% KP
36,408
20.9% share
13,071g
238 CS · 7.2/m
titi#shaco
Shaco · Jungle
6 / 5 / 10
47.1% KP
34,038
19.5% share
14,389g
252 CS · 7.7/m
Zayco#Zayco
Yone · Mid
4 / 6 / 9
38.2% KP
42,474
24.3% share
15,570g
291 CS · 8.8/m
bipi#dmn
Ashe · ADC
10 / 7 / 10
58.8% KP
39,487
22.6% share
18,479g
272 CS · 8.3/m
uzent#zky7
Pyke · Support
9 / 6 / 14
67.6% KP
22,162
12.7% share
12,866g
41 CS · 1.2/m
Red side
Defeatcoconut#raiz
Sett · Top
8 / 4 / 4
41.4% KP
28,292
22.9% share
16,128g
257 CS · 7.8/m
PNG Caca#paiN
Lee Sin · Jungle
7 / 10 / 8
51.7% KP
25,508
20.6% share
14,454g
211 CS · 6.4/m
Karinterle#br1
Zilean · Mid
2 / 5 / 15
58.6% KP
20,437
16.5% share
11,192g
218 CS · 6.6/m
Kojima#ゲツヨウビ
Ezreal · ADC
11 / 6 / 9
69% KP
39,643
32.1% share
17,677g
280 CS · 8.5/m
zay#feefa
Karma · Support
1 / 9 / 20
72.4% KP
9,803
7.9% share
9,143g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
