Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 227 days ago
11 / 9 / 5
K / D / A
39%
Kill participation
997.7
Damage / min
20,276g
498 gold / min
35
13 placed · 7 cleared
342
8.4 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryariziinho#Hwei
Hwei · Top
11 / 4 / 11
53.7% KP
44,516
25.6% share
18,339g
295 CS · 7.2/m
titi#shaco
Shaco · Jungle
9 / 5 / 15
58.5% KP
38,157
22% share
19,378g
316 CS · 7.8/m
Zayco#Zayco
Yone · Mid
11 / 9 / 5
39% KP
40,623
23.4% share
20,276g
342 CS · 8.4/m
D I O#TDC
Vladimir · ADC
8 / 13 / 11
46.3% KP
40,479
23.3% share
18,692g
282 CS · 6.9/m
bugiwara#TDC
Alistar · Support
2 / 7 / 19
51.2% KP
9,911
5.7% share
12,034g
43 CS · 1.1/m
Red side
Defeatguma#holy1
Fiora · Top
5 / 7 / 7
31.6% KP
24,487
13.4% share
18,023g
382 CS · 9.4/m
seontaegdoem#선택됨
Lee Sin · Jungle
10 / 7 / 4
36.8% KP
25,595
14.1% share
14,842g
225 CS · 5.5/m
henry#mog
Akshan · Mid
16 / 8 / 4
52.6% KP
54,067
29.7% share
20,856g
317 CS · 7.8/m
Nash#Paris
Taliyah · ADC
6 / 13 / 16
57.9% KP
59,599
32.7% share
17,765g
278 CS · 6.8/m
repri#鴉巣生鳳
Nami · Support
1 / 6 / 24
65.8% KP
18,362
10.1% share
12,934g
21 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
