Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 227 days ago
5 / 8 / 9
K / D / A
66.7%
Kill participation
1,215.8
Damage / min
11,072g
432.8 gold / min
11
6 placed · 1 cleared
165
6.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathonoured one#goku
Sylas · Top
3 / 9 / 2
23.8% KP
13,943
13.1% share
7,981g
152 CS · 5.9/m
titi#shaco
Shaco · Jungle
7 / 6 / 8
71.4% KP
36,355
34.1% share
11,779g
183 CS · 7.2/m
Zayco#Zayco
Zaahen · Mid
5 / 8 / 9
66.7% KP
31,104
29.2% share
11,072g
165 CS · 6.4/m
deufowhlu#BR1
Yunara · ADC
4 / 9 / 4
38.1% KP
16,651
15.6% share
10,993g
188 CS · 7.3/m
Levizin#CBLOL
Rell · Support
2 / 10 / 7
42.9% KP
8,473
8% share
7,582g
33 CS · 1.3/m
Red side
Victorynoite#0111
Irelia · Top
11 / 4 / 11
52.4% KP
28,804
23.7% share
14,003g
227 CS · 8.9/m
saiD#BR2
Rek'Sai · Jungle
8 / 3 / 12
47.6% KP
20,353
16.7% share
11,757g
157 CS · 6.1/m
Veradux#Shen
Shen · Mid
9 / 5 / 14
54.8% KP
33,043
27.2% share
11,355g
147 CS · 5.7/m
baba yaga#rick
Ashe · ADC
12 / 4 / 7
45.2% KP
27,678
22.8% share
13,327g
177 CS · 6.9/m
fUTURE#ya at
Alistar · Support
2 / 5 / 25
64.3% KP
11,722
9.6% share
8,879g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
