Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 224 days ago
11 / 7 / 5
K / D / A
42.1%
Kill participation
900.3
Damage / min
18,024g
515.5 gold / min
36
12 placed · 4 cleared
295
8.4 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhenry#mog
Akshan · Top
11 / 8 / 5
42.1% KP
27,660
21.8% share
15,774g
280 CS · 8/m
ISTAYNOIDED#GABI
Qiyana · Jungle
9 / 9 / 6
39.5% KP
19,104
15% share
17,400g
234 CS · 6.7/m
Pedrin Maverick#2506
Taliyah · Mid
2 / 6 / 12
36.8% KP
18,447
14.5% share
12,160g
244 CS · 7/m
Capoeira rei#2003
Lucian · ADC
14 / 9 / 7
55.3% KP
47,679
37.5% share
22,935g
329 CS · 9.4/m
drewΙevin#ban
Nami · Support
2 / 6 / 23
65.8% KP
14,205
11.2% share
11,077g
30 CS · 0.9/m
Red side
DefeatZayco#Zayco
Yone · Top
11 / 7 / 5
42.1% KP
31,479
24.1% share
18,024g
295 CS · 8.4/m
titi#shaco
Shaco · Jungle
14 / 7 / 12
68.4% KP
29,374
22.5% share
19,096g
234 CS · 6.7/m
Saifer#KING
Zoe · Mid
6 / 5 / 13
50% KP
27,168
20.8% share
14,606g
232 CS · 6.6/m
rabeloko#rblk
Ezreal · ADC
5 / 13 / 9
36.8% KP
31,086
23.8% share
15,427g
270 CS · 7.7/m
NKZ Hiromiaya#zero2
Karma · Support
2 / 6 / 16
47.4% KP
11,432
8.8% share
10,671g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
