Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 223 days ago
8 / 7 / 10
K / D / A
41.9%
Kill participation
1,122.9
Damage / min
17,466g
521.1 gold / min
29
12 placed · 4 cleared
273
8.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhenry#mog
K'Sante · Top
6 / 9 / 12
40.9% KP
21,439
14.1% share
12,154g
178 CS · 5.3/m
just do it#fank
Ekko · Jungle
19 / 9 / 10
65.9% KP
42,558
27.9% share
22,333g
255 CS · 7.6/m
juju#4562
Akshan · Mid
9 / 10 / 16
56.8% KP
35,941
23.6% share
14,730g
216 CS · 6.4/m
cici#yuumi
Zyra · ADC
8 / 6 / 20
63.6% KP
41,449
27.2% share
17,803g
278 CS · 8.3/m
neo2#2004
Nautilus · Support
2 / 9 / 21
52.3% KP
11,073
7.3% share
10,484g
33 CS · 1/m
Red side
DefeatCapoeira rei#2003
Varus · Top
18 / 12 / 7
58.1% KP
49,870
35.5% share
17,626g
206 CS · 6.1/m
titi#shaco
Nocturne · Jungle
11 / 9 / 13
55.8% KP
21,072
15% share
15,502g
216 CS · 6.4/m
Zayco#Zayco
Yone · Mid
8 / 7 / 10
41.9% KP
37,637
26.8% share
17,466g
273 CS · 8.1/m
Masake#KR2
Kai'Sa · ADC
5 / 8 / 14
44.2% KP
23,792
16.9% share
15,084g
228 CS · 6.8/m
HamburguESA#esinh
Rell · Support
1 / 8 / 21
51.2% KP
8,026
5.7% share
10,003g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
