Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 222 days ago
5 / 7 / 11
K / D / A
53.3%
Kill participation
816
Damage / min
14,314g
431.4 gold / min
26
11 placed · 1 cleared
222
6.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrimm#bora
Aatrox · Top
6 / 7 / 6
33.3% KP
27,070
24.1% share
12,982g
222 CS · 6.7/m
jae lerdaokkkk#piru
Nunu & Willump · Jungle
7 / 5 / 12
52.8% KP
17,674
15.7% share
13,616g
214 CS · 6.4/m
fuuuxlx#akemi
Yone · Mid
11 / 4 / 4
41.7% KP
27,789
24.7% share
17,020g
316 CS · 9.5/m
DarkVentus#br1
Ashe · ADC
10 / 8 / 10
55.6% KP
29,127
25.9% share
16,239g
244 CS · 7.4/m
TwTV paraiz0o#prz
Thresh · Support
2 / 6 / 20
61.1% KP
10,855
9.6% share
10,042g
43 CS · 1.3/m
Red side
VictoryPsycho CEO#polo
Jayce · Top
6 / 6 / 5
36.7% KP
34,978
20.7% share
14,513g
265 CS · 8/m
titi#shaco
Shaco · Jungle
4 / 4 / 12
53.3% KP
34,123
20.2% share
14,463g
272 CS · 8.2/m
Zayco#Zayco
Akshan · Mid
5 / 7 / 11
53.3% KP
27,076
16.1% share
14,314g
222 CS · 6.7/m
Ianshaka3#KR33
Varus · ADC
13 / 8 / 4
56.7% KP
51,967
30.8% share
17,295g
240 CS · 7.2/m
camilonicolau2#1234
Neeko · Support
2 / 11 / 13
50% KP
20,434
12.1% share
10,201g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
