Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 222 days ago
6 / 8 / 6
K / D / A
27.9%
Kill participation
1,205
Damage / min
16,548g
444.6 gold / min
29
15 placed · 0 cleared
319
8.6 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZayco#Zayco
Yone · Top
6 / 8 / 6
27.9% KP
44,845
26% share
16,548g
319 CS · 8.6/m
titi#shaco
Shaco · Jungle
11 / 8 / 10
48.8% KP
29,004
16.8% share
19,101g
267 CS · 7.2/m
RagZark#RAG
Singed · Mid
5 / 6 / 17
51.2% KP
31,463
18.3% share
15,914g
295 CS · 7.9/m
Geena666version#gne
Mel · ADC
18 / 9 / 9
62.8% KP
41,184
23.9% share
19,529g
262 CS · 7/m
TraczuK#SUPP1
Sona · Support
3 / 4 / 34
86% KP
25,874
15% share
12,981g
43 CS · 1.2/m
Red side
Defeatzekas#2002
Gnar · Top
6 / 5 / 12
51.4% KP
36,810
25.6% share
17,786g
337 CS · 9.1/m
Kim Dokja#전독시
Sylas · Jungle
10 / 8 / 6
45.7% KP
24,074
16.7% share
18,047g
298 CS · 8/m
mugetsu#ysx
Yasuo · Mid
10 / 6 / 6
45.7% KP
30,161
21% share
17,521g
314 CS · 8.4/m
Manel#BR2
Lucian · ADC
8 / 12 / 9
48.6% KP
37,678
26.2% share
17,214g
259 CS · 7/m
Freedon#br1
Nami · Support
1 / 12 / 18
54.3% KP
15,194
10.6% share
10,539g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
