Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 215 days ago
12 / 7 / 10
K / D / A
64.7%
Kill participation
1,657
Damage / min
17,224g
563.2 gold / min
16
12 placed · 2 cleared
263
8.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagras#Mgr
Dr. Mundo · Top
2 / 6 / 6
26.7% KP
18,106
14.8% share
11,164g
215 CS · 7/m
NEITHAN#145
Elise · Jungle
10 / 5 / 3
43.3% KP
22,040
18% share
14,059g
191 CS · 6.2/m
Ceu#BR112
Katarina · Mid
12 / 9 / 9
70% KP
38,865
31.7% share
14,458g
190 CS · 6.2/m
lazy cat#Evee
Yunara · ADC
5 / 6 / 11
53.3% KP
33,825
27.6% share
15,954g
295 CS · 9.6/m
Jota#dgn
Rell · Support
1 / 8 / 20
70% KP
9,907
8.1% share
9,814g
28 CS · 0.9/m
Red side
Victorydrained#禁断の愛
Mordekaiser · Top
7 / 6 / 5
35.3% KP
26,125
19.2% share
13,758g
233 CS · 7.6/m
titi#shaco
Sejuani · Jungle
5 / 5 / 23
82.4% KP
20,831
15.3% share
15,346g
230 CS · 7.5/m
Zayco#Zayco
Yone · Mid
12 / 7 / 10
64.7% KP
50,677
37.3% share
17,224g
263 CS · 8.6/m
Menor quente#TD3
Kai'Sa · ADC
9 / 8 / 11
58.8% KP
32,341
23.8% share
15,421g
245 CS · 8/m
vyscenk#br1
Nautilus · Support
1 / 4 / 18
55.9% KP
6,035
4.4% share
8,969g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
