Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 214 days ago
12 / 8 / 4
K / D / A
47.1%
Kill participation
1,040.8
Damage / min
15,825g
498.4 gold / min
21
11 placed · 1 cleared
250
7.9 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatauash#br1
Pantheon · Top
3 / 7 / 7
37% KP
22,421
17.6% share
10,935g
197 CS · 6.2/m
aki#3 3
Naafiri · Jungle
9 / 5 / 7
59.3% KP
25,305
19.8% share
14,097g
231 CS · 7.3/m
hidaka koharu#gero
Talon · Mid
7 / 10 / 5
44.4% KP
24,407
19.1% share
15,147g
285 CS · 9/m
sandman#areia
Mel · ADC
7 / 5 / 7
51.9% KP
31,861
25% share
16,082g
286 CS · 9/m
caju#1205
Zyra · Support
1 / 7 / 16
63% KP
23,654
18.5% share
9,452g
37 CS · 1.2/m
Red side
Victoryfuuuxlx#akemi
Aurora · Top
8 / 4 / 9
50% KP
30,765
26.4% share
15,266g
261 CS · 8.2/m
titi#shaco
Shaco · Jungle
5 / 5 / 10
44.1% KP
20,807
17.9% share
13,881g
210 CS · 6.6/m
Zayco#Zayco
Yone · Mid
12 / 8 / 4
47.1% KP
33,044
28.4% share
15,825g
250 CS · 7.9/m
hplt#BR2
Jinx · ADC
5 / 4 / 2
20.6% KP
15,589
13.4% share
15,807g
288 CS · 9.1/m
FutaGwen50Cm#Megu
Poppy · Support
4 / 6 / 11
44.1% KP
16,342
14% share
11,041g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
