Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 211 days ago
5 / 8 / 7
K / D / A
35.3%
Kill participation
675.6
Damage / min
14,693g
443.5 gold / min
24
8 placed · 2 cleared
277
8.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFp Is Back#2005
Vayne · Top
6 / 9 / 4
27% KP
15,406
12.1% share
11,388g
156 CS · 4.7/m
contradição#111
Viego · Jungle
8 / 8 / 13
56.8% KP
20,762
16.3% share
16,590g
230 CS · 6.9/m
dyxiaofang#QAQ
Lissandra · Mid
13 / 3 / 11
64.9% KP
45,328
35.5% share
16,961g
305 CS · 9.2/m
wonyeong#choi
Lucian · ADC
8 / 10 / 7
40.5% KP
35,897
28.1% share
15,430g
246 CS · 7.4/m
lullaby#dead
Nami · Support
2 / 4 / 23
67.6% KP
10,321
8.1% share
10,406g
38 CS · 1.1/m
Red side
Defeattutu#delas
Teemo · Top
13 / 4 / 1
41.2% KP
45,019
35.3% share
16,450g
232 CS · 7/m
titi#shaco
Shaco · Jungle
10 / 6 / 5
44.1% KP
26,134
20.5% share
14,436g
216 CS · 6.5/m
Zayco#Zayco
Yone · Mid
5 / 8 / 7
35.3% KP
22,384
17.6% share
14,693g
277 CS · 8.4/m
Kairin#ADC
Ashe · ADC
3 / 12 / 12
44.1% KP
24,602
19.3% share
13,039g
213 CS · 6.4/m
yusuke#sup
Thresh · Support
3 / 7 / 15
52.9% KP
9,248
7.3% share
10,044g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
