Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 211 days ago
4 / 8 / 10
K / D / A
43.8%
Kill participation
1,121.6
Damage / min
14,847g
417.2 gold / min
27
8 placed · 4 cleared
323
9.1 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGerso o surdo#BR1
Tahm Kench · Top
4 / 12 / 13
53.1% KP
30,435
13.9% share
11,444g
169 CS · 4.7/m
titi#shaco
Shaco · Jungle
10 / 5 / 14
75% KP
63,983
29.3% share
16,999g
236 CS · 6.6/m
Zayco#Zayco
Yone · Mid
4 / 8 / 10
43.8% KP
39,911
18.3% share
14,847g
323 CS · 9.1/m
wonyeong#choi
Ezreal · ADC
9 / 13 / 8
53.1% KP
60,311
27.6% share
17,223g
276 CS · 7.8/m
houndin#yas
Karma · Support
5 / 13 / 18
71.9% KP
23,674
10.8% share
12,223g
31 CS · 0.9/m
Red side
Victorygambit#wesx
Riven · Top
17 / 6 / 8
49% KP
45,971
21.7% share
19,807g
278 CS · 7.8/m
orbe anulador#ww21
Skarner · Jungle
10 / 5 / 23
64.7% KP
39,867
18.8% share
16,649g
232 CS · 6.5/m
chocobo#TDC
Vladimir · Mid
7 / 6 / 9
31.4% KP
50,829
24% share
17,710g
340 CS · 9.6/m
Capoeira rei#2003
Yunara · ADC
15 / 10 / 15
58.8% KP
64,889
30.6% share
20,418g
302 CS · 8.5/m
RedBert#BR1
Rakan · Support
2 / 5 / 33
68.6% KP
10,157
4.8% share
11,338g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
