Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 210 days ago
14 / 8 / 12
K / D / A
63.4%
Kill participation
1,396
Damage / min
16,168g
548.4 gold / min
21
9 placed · 3 cleared
211
7.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThurpoppy#Poppy
Poppy · Top
3 / 7 / 4
21.9% KP
23,425
18.2% share
9,809g
180 CS · 6.1/m
Enga#PUNGA
Pantheon · Jungle
6 / 8 / 8
43.8% KP
19,796
15.4% share
11,468g
162 CS · 5.5/m
ShaQuinn#shaqs
Quinn · Mid
11 / 9 / 8
59.4% KP
37,741
29.3% share
13,741g
169 CS · 5.7/m
shy#ruler
Ezreal · ADC
10 / 9 / 12
68.8% KP
36,705
28.5% share
15,589g
220 CS · 7.5/m
houndin#yas
Braum · Support
2 / 8 / 25
84.4% KP
11,156
8.7% share
9,461g
25 CS · 0.8/m
Red side
VictoryHakari#愛憎の影
Sion · Top
4 / 6 / 14
43.9% KP
29,870
20.7% share
10,470g
174 CS · 5.9/m
Whatgame#420
Lee Sin · Jungle
10 / 6 / 14
58.5% KP
22,154
15.3% share
14,331g
191 CS · 6.5/m
lolo#tfpn
Zoe · Mid
10 / 5 / 13
56.1% KP
37,101
25.7% share
14,222g
225 CS · 7.6/m
Zayco#Zayco
Yasuo · ADC
14 / 8 / 12
63.4% KP
41,158
28.5% share
16,168g
211 CS · 7.2/m
titi#shaco
Leona · Support
3 / 7 / 25
68.3% KP
14,176
9.8% share
10,154g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
