Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 210 days ago
16 / 8 / 7
K / D / A
69.7%
Kill participation
1,578.6
Damage / min
18,411g
568.8 gold / min
31
11 placed · 6 cleared
272
8.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZayco#Zayco
Yone · Top
16 / 8 / 7
69.7% KP
51,094
45.1% share
18,411g
272 CS · 8.4/m
titi#shaco
Sejuani · Jungle
4 / 4 / 12
48.5% KP
18,110
16% share
12,632g
195 CS · 6/m
Bionic#BR1
Swain · Mid
1 / 8 / 8
27.3% KP
15,868
14% share
11,428g
211 CS · 6.5/m
Just A Dream#NCore
Kai'Sa · ADC
6 / 8 / 1
21.2% KP
15,364
13.5% share
14,241g
256 CS · 7.9/m
jiu ji tae#ihtbp
Pyke · Support
6 / 9 / 8
42.4% KP
12,959
11.4% share
12,149g
24 CS · 0.7/m
Red side
Defeatكارولين#2402
Ekko · Top
1 / 6 / 2
8.1% KP
5,539
3.8% share
6,947g
79 CS · 2.4/m
lokete#apelo
Talon · Jungle
15 / 5 / 7
59.5% KP
40,495
27.9% share
20,570g
310 CS · 9.6/m
Whatgame#420
Irelia · Mid
8 / 10 / 8
43.2% KP
35,281
24.3% share
14,512g
267 CS · 8.2/m
Beeйie#BR1
Ezreal · ADC
10 / 7 / 10
54.1% KP
50,507
34.8% share
16,440g
259 CS · 8/m
duplafaces#0210
Karma · Support
3 / 5 / 20
62.2% KP
13,468
9.3% share
10,852g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
