Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 210 days ago
4 / 7 / 7
K / D / A
36.7%
Kill participation
610.1
Damage / min
10,684g
369.7 gold / min
15
7 placed · 2 cleared
229
7.9 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeena666version#gne
Mel · Top
4 / 8 / 7
36.7% KP
19,991
21.2% share
10,887g
174 CS · 6/m
titi#shaco
Shaco · Jungle
14 / 7 / 10
80% KP
27,122
28.7% share
14,502g
152 CS · 5.3/m
Zayco#Zayco
Yone · Mid
4 / 7 / 7
36.7% KP
17,631
18.7% share
10,684g
229 CS · 7.9/m
Give thanks#TOJAH
Jhin · ADC
7 / 6 / 9
53.3% KP
17,699
18.7% share
12,603g
220 CS · 7.6/m
Zelda#ZZZZ
Karma · Support
1 / 7 / 21
73.3% KP
12,055
12.8% share
8,562g
20 CS · 0.7/m
Red side
Victorykataki#bnb
Yasuo · Top
10 / 4 / 6
45.7% KP
20,747
17.5% share
16,917g
298 CS · 10.3/m
lokete#apelo
Qiyana · Jungle
5 / 6 / 12
48.6% KP
24,414
20.6% share
14,777g
221 CS · 7.6/m
Saifer#KING
Viktor · Mid
7 / 7 / 9
45.7% KP
28,652
24.2% share
13,396g
216 CS · 7.5/m
Izuna#miyo
Aphelios · ADC
7 / 6 / 9
45.7% KP
24,413
20.6% share
15,527g
210 CS · 7.3/m
houndin#yas
Bard · Support
6 / 7 / 23
82.9% KP
20,212
17.1% share
11,768g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
