Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 209 days ago
10 / 8 / 8
K / D / A
60%
Kill participation
463.9
Damage / min
12,912g
446.8 gold / min
78
37 placed · 14 cleared
36
1.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySPH Indra#LTAS
Renekton · Top
8 / 4 / 9
56.7% KP
28,605
21.1% share
12,863g
206 CS · 7.1/m
midwest emo#veiga
Amumu · Jungle
3 / 8 / 22
83.3% KP
24,327
18% share
13,164g
159 CS · 5.5/m
caju#1205
Syndra · Mid
4 / 4 / 11
50% KP
31,702
23.4% share
12,764g
277 CS · 9.6/m
shy#ruler
Jinx · ADC
5 / 7 / 14
63.3% KP
37,213
27.5% share
16,419g
269 CS · 9.3/m
Zayco#Zayco
Pyke · Support
10 / 8 / 8
60% KP
13,407
9.9% share
12,912g
36 CS · 1.2/m
Red side
Defeatcurty#emote
Volibear · Top
5 / 9 / 3
25.8% KP
23,134
18.8% share
10,028g
167 CS · 5.8/m
Nero The Fik#ntfk
Lee Sin · Jungle
9 / 5 / 13
71% KP
29,623
24% share
14,325g
190 CS · 6.6/m
Bento#UN10
Yone · Mid
4 / 6 / 7
35.5% KP
23,201
18.8% share
13,170g
259 CS · 9/m
Cerqueira#brady
Caitlyn · ADC
12 / 5 / 7
61.3% KP
37,118
30.1% share
14,575g
206 CS · 7.1/m
elker#YYYYY
Nidalee · Support
1 / 5 / 19
64.5% KP
10,117
8.2% share
9,462g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
