Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 208 days ago
16 / 1 / 3
K / D / A
61.3%
Kill participation
1,459.9
Damage / min
15,628g
601.8 gold / min
22
9 placed · 5 cleared
290
11.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKyougen#161
Sett · Top
9 / 5 / 4
72.2% KP
28,998
33.4% share
12,822g
205 CS · 7.9/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
1 / 3 / 7
44.4% KP
15,025
17.3% share
10,307g
224 CS · 8.6/m
dyxiaofang#QAQ
Smolder · Mid
0 / 9 / 0
0% KP
14,767
17% share
8,709g
198 CS · 7.6/m
sinergia#br1
Anivia · ADC
5 / 4 / 4
50% KP
20,488
23.6% share
10,811g
195 CS · 7.5/m
Freedon#br1
Pyke · Support
3 / 10 / 3
33.3% KP
7,672
8.8% share
6,932g
19 CS · 0.7/m
Red side
VictoryForlin#br1
Gwen · Top
1 / 7 / 8
29% KP
17,009
15.9% share
10,055g
216 CS · 8.3/m
midwest emo#veiga
Nunu & Willump · Jungle
2 / 4 / 14
51.6% KP
11,363
10.6% share
10,176g
154 CS · 5.9/m
Zayco#Zayco
Yone · Mid
16 / 1 / 3
61.3% KP
37,909
35.5% share
15,628g
290 CS · 11.2/m
Takagi#Gru
Yunara · ADC
10 / 4 / 7
54.8% KP
34,716
32.5% share
16,218g
260 CS · 10/m
Jota#dgn
Rakan · Support
2 / 2 / 18
64.5% KP
5,831
5.5% share
8,256g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
