Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 207 days ago
10 / 1 / 6
K / D / A
47.1%
Kill participation
828.1
Damage / min
12,105g
543.2 gold / min
11
7 placed · 1 cleared
212
9.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPsycho CEO#polo
Jayce · Top
7 / 1 / 8
44.1% KP
22,125
26.2% share
12,337g
189 CS · 8.5/m
midwest emo#veiga
Nunu & Willump · Jungle
12 / 2 / 13
73.5% KP
12,800
15.1% share
12,635g
184 CS · 8.3/m
Zayco#Zayco
Yone · Mid
10 / 1 / 6
47.1% KP
18,453
21.8% share
12,105g
212 CS · 9.5/m
LEV ceo#1010
Kai'Sa · ADC
2 / 3 / 13
44.1% KP
17,549
20.8% share
10,971g
176 CS · 7.9/m
Celestial Being1#001
Neeko · Support
3 / 5 / 14
50% KP
13,606
16.1% share
8,162g
27 CS · 1.2/m
Red side
DefeatTwitchTv Shygo#Shyg
Gangplank · Top
1 / 4 / 2
25% KP
12,650
21.7% share
7,602g
168 CS · 7.5/m
TwTv Hyoga#cisne
Bel'Veth · Jungle
0 / 9 / 4
33.3% KP
5,650
9.7% share
6,701g
125 CS · 5.6/m
potato the cat#envy
Ahri · Mid
5 / 5 / 3
66.7% KP
19,822
34% share
9,586g
200 CS · 9/m
Dizin#Dizin
Varus · ADC
1 / 7 / 7
66.7% KP
10,734
18.4% share
8,822g
173 CS · 7.8/m
Solence#br1
K'Sante · Support
5 / 9 / 3
66.7% KP
9,501
16.3% share
7,287g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
