Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 207 days ago
4 / 7 / 7
K / D / A
47.8%
Kill participation
760.2
Damage / min
12,825g
407.4 gold / min
16
8 placed · 2 cleared
259
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatceline#seth
Riven · Top
5 / 11 / 0
21.7% KP
16,018
17.9% share
14,389g
270 CS · 8.6/m
midwest emo#veiga
Nunu & Willump · Jungle
10 / 5 / 8
78.3% KP
20,532
23% share
14,067g
204 CS · 6.5/m
Zayco#Zayco
Yone · Mid
4 / 7 / 7
47.8% KP
23,935
26.8% share
12,825g
259 CS · 8.2/m
qewre#zal
Yasuo · ADC
3 / 8 / 5
34.8% KP
13,563
15.2% share
11,549g
232 CS · 7.4/m
plusle#ε з
Neeko · Support
1 / 6 / 9
43.5% KP
15,218
17% share
8,631g
67 CS · 2.1/m
Red side
Victorysnalt#qqq
Kennen · Top
13 / 4 / 5
48.6% KP
36,550
28.5% share
17,111g
262 CS · 8.3/m
guma#zxc
Hecarim · Jungle
15 / 3 / 11
70.3% KP
36,388
28.4% share
18,554g
284 CS · 9/m
Wonder of Vasco#00001
Qiyana · Mid
6 / 8 / 6
32.4% KP
26,218
20.5% share
13,196g
250 CS · 7.9/m
ISTAYNOIDED#GABI
Hwei · ADC
3 / 4 / 14
45.9% KP
18,828
14.7% share
13,675g
255 CS · 8.1/m
zaybas#KR2
Karma · Support
0 / 4 / 22
59.5% KP
10,136
7.9% share
9,440g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
