Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 205 days ago
2 / 7 / 7
K / D / A
52.9%
Kill participation
476.4
Damage / min
8,654g
343.6 gold / min
18
9 placed · 3 cleared
197
7.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymatareitodosvcs#ruins
Zaahen · Top
8 / 3 / 6
37.8% KP
19,120
20% share
11,850g
182 CS · 7.2/m
Gragolandia#MILK
Gragas · Jungle
11 / 4 / 5
43.2% KP
19,404
20.3% share
12,714g
171 CS · 6.8/m
Rato do asfalto#BR1
Yasuo · Mid
3 / 5 / 11
37.8% KP
14,658
15.4% share
10,217g
211 CS · 8.4/m
falsa valsa#0000
Sivir · ADC
11 / 4 / 13
64.9% KP
25,934
27.2% share
17,990g
256 CS · 10.2/m
rice#madu
Janna · Support
4 / 1 / 26
81.1% KP
16,288
17.1% share
10,344g
29 CS · 1.2/m
Red side
Defeatcamilonicolau2#1234
Corki · Top
3 / 9 / 3
35.3% KP
24,182
30.5% share
10,981g
216 CS · 8.6/m
midwest emo#veiga
Nunu & Willump · Jungle
5 / 7 / 5
58.8% KP
8,728
11% share
10,543g
155 CS · 6.2/m
Zayco#Zayco
Yone · Mid
2 / 7 / 7
52.9% KP
11,997
15.1% share
8,654g
197 CS · 7.8/m
raiden#rdn
Ezreal · ADC
3 / 6 / 7
58.8% KP
19,387
24.4% share
11,011g
219 CS · 8.7/m
llllllll#2121
Neeko · Support
4 / 8 / 5
52.9% KP
15,081
19% share
8,448g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
