Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 202 days ago
8 / 5 / 4
K / D / A
35.3%
Kill participation
695.1
Damage / min
10,816g
352.7 gold / min
112
45 placed · 11 cleared
52
1.7 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfefo#000
Riven · Top
13 / 5 / 2
44.1% KP
27,387
23.7% share
14,580g
200 CS · 6.5/m
titi#shaco
Shaco · Jungle
6 / 3 / 12
52.9% KP
19,934
17.2% share
15,045g
214 CS · 7/m
CYBER ATLETA#HAUZ
Viktor · Mid
1 / 6 / 4
14.7% KP
20,459
17.7% share
12,192g
288 CS · 9.4/m
67714675467ghost#1 1
Brand · ADC
6 / 6 / 8
41.2% KP
26,560
23% share
12,938g
206 CS · 6.7/m
Zayco#Zayco
Mel · Support
8 / 5 / 4
35.3% KP
21,316
18.4% share
10,816g
52 CS · 1.7/m
Red side
DefeatLEV Devost#BR2
Jayce · Top
5 / 12 / 1
24% KP
24,783
23.5% share
11,913g
241 CS · 7.9/m
Drakehero#BR07
Vi · Jungle
6 / 4 / 8
56% KP
20,560
19.5% share
13,697g
225 CS · 7.3/m
Wonder of Vasco#00001
Qiyana · Mid
2 / 6 / 4
24% KP
16,515
15.7% share
10,731g
239 CS · 7.8/m
Lose In Peace#End
Cassiopeia · ADC
6 / 7 / 5
44% KP
21,752
20.6% share
13,222g
252 CS · 8.2/m
Enga#PUNGA
Neeko · Support
6 / 5 / 5
44% KP
21,871
20.7% share
10,242g
60 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
