Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 201 days ago
12 / 8 / 7
K / D / A
61.3%
Kill participation
1,289.5
Damage / min
14,673g
522.5 gold / min
29
11 placed · 5 cleared
239
8.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#1009
Renekton · Top
12 / 4 / 6
50% KP
30,721
25.7% share
15,183g
250 CS · 8.9/m
LOS ALAMOS#xDD
Jayce · Jungle
13 / 5 / 10
63.9% KP
35,932
30.1% share
17,630g
227 CS · 8.1/m
m2stic#1bb
Sylas · Mid
5 / 11 / 8
36.1% KP
26,544
22.2% share
10,946g
189 CS · 6.7/m
lIlIlIlIlIlIlIlI#die
Jinx · ADC
6 / 7 / 9
41.7% KP
19,436
16.3% share
14,229g
224 CS · 8/m
lazy cat#Evee
Rakan · Support
0 / 4 / 24
66.7% KP
6,742
5.6% share
9,073g
35 CS · 1.2/m
Red side
Defeatcachoro pepeta#tuc
Darius · Top
5 / 11 / 3
25.8% KP
18,824
16.7% share
11,427g
188 CS · 6.7/m
titi#shaco
Amumu · Jungle
3 / 5 / 11
45.2% KP
16,363
14.6% share
10,952g
217 CS · 7.7/m
Zayco#Zayco
Yone · Mid
12 / 8 / 7
61.3% KP
36,213
32.2% share
14,673g
239 CS · 8.5/m
buff draven pls#chud
Draven · ADC
8 / 7 / 7
48.4% KP
29,957
26.7% share
15,622g
230 CS · 8.2/m
momo#sup1
Nautilus · Support
3 / 5 / 15
58.1% KP
11,027
9.8% share
8,765g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
