Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 189 days ago
10 / 3 / 9
K / D / A
45.2%
Kill participation
1,047.9
Damage / min
14,670g
549.4 gold / min
11
9 placed · 1 cleared
249
9.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcourtesy#1103
Yasuo · Top
2 / 9 / 2
18.2% KP
6,257
8.6% share
10,509g
234 CS · 8.8/m
ryo asuka#eri
Talon · Jungle
3 / 9 / 3
27.3% KP
10,885
15% share
8,923g
151 CS · 5.7/m
The one over All#Br123
Ahri · Mid
5 / 10 / 6
50% KP
16,256
22.3% share
10,710g
208 CS · 7.8/m
LuanziN#ana
Varus · ADC
10 / 5 / 7
77.3% KP
21,278
29.2% share
13,218g
219 CS · 8.2/m
7REX bulas#bilu
Annie · Support
2 / 9 / 15
77.3% KP
18,116
24.9% share
8,701g
37 CS · 1.4/m
Red side
Victory7REX Lolo#what
Vayne · Top
11 / 4 / 6
40.5% KP
18,082
18.7% share
12,393g
177 CS · 6.6/m
titi#shaco
Shaco · Jungle
10 / 2 / 8
42.9% KP
15,175
15.7% share
14,752g
217 CS · 8.1/m
Zayco#Zayco
Mel · Mid
10 / 3 / 9
45.2% KP
27,978
29% share
14,670g
249 CS · 9.3/m
fuuuxlx#akemi
Yunara · ADC
10 / 6 / 12
52.4% KP
29,672
30.7% share
16,077g
232 CS · 8.7/m
Fátima Bernadess#GOL
Lulu · Support
1 / 7 / 21
52.4% KP
5,715
5.9% share
8,560g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
