Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 187 days ago
11 / 2 / 9
K / D / A
62.5%
Kill participation
1,372.5
Damage / min
14,500g
515.1 gold / min
20
6 placed · 4 cleared
244
8.7 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGhost#TWTV7
Garen · Top
6 / 1 / 4
31.3% KP
16,087
16.2% share
14,211g
291 CS · 10.3/m
midwest emo#veiga
Rammus · Jungle
6 / 4 / 10
50% KP
13,985
14.1% share
12,079g
203 CS · 7.2/m
Zayco#Zayco
Zaahen · Mid
11 / 2 / 9
62.5% KP
38,637
39% share
14,500g
244 CS · 8.7/m
Valey#Lux
Lux · ADC
7 / 7 / 7
43.8% KP
23,776
24% share
13,337g
215 CS · 7.6/m
Juniper Lee#Juni
Soraka · Support
2 / 6 / 17
59.4% KP
6,549
6.6% share
8,544g
29 CS · 1/m
Red side
DefeatMalandrum#DRUM
Gangplank · Top
3 / 4 / 6
45% KP
26,547
26% share
11,607g
226 CS · 8/m
agua com gas#bba
Kindred · Jungle
5 / 5 / 4
45% KP
16,761
16.4% share
11,270g
195 CS · 6.9/m
Wonder of Vasco#00001
Qiyana · Mid
4 / 11 / 2
30% KP
20,388
20% share
9,177g
167 CS · 5.9/m
Yukino#KR33
Varus · ADC
2 / 6 / 8
50% KP
20,396
20% share
12,057g
240 CS · 8.5/m
7REX bulas#bilu
Jarvan IV · Support
6 / 6 / 9
75% KP
17,908
17.6% share
10,699g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
