Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 183 days ago
14 / 6 / 11
K / D / A
62.5%
Kill participation
1,155.3
Damage / min
16,339g
524.2 gold / min
14
7 placed · 1 cleared
240
7.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFemboy lncel#2129
Karma · Top
9 / 10 / 4
40.6% KP
31,756
26.9% share
10,926g
123 CS · 3.9/m
屋号 屋号#top
Udyr · Jungle
1 / 11 / 8
28.1% KP
15,113
12.8% share
10,972g
210 CS · 6.7/m
Hariiken#difft
Sylas · Mid
5 / 9 / 10
46.9% KP
23,821
20.1% share
11,487g
186 CS · 6/m
Blue#CN5
Vayne · ADC
13 / 6 / 6
59.4% KP
37,516
31.7% share
18,914g
285 CS · 9.1/m
Miscua#1622
Yuumi · Support
4 / 4 / 18
68.8% KP
10,018
8.5% share
10,721g
18 CS · 0.6/m
Red side
VictoryZayco#Zayco
Yasuo · Top
14 / 6 / 11
62.5% KP
36,007
27.5% share
16,339g
240 CS · 7.7/m
midwest emo#veiga
Nunu & Willump · Jungle
8 / 7 / 22
75% KP
16,484
12.6% share
15,608g
218 CS · 7/m
GIGA#2456
Ahri · Mid
11 / 3 / 15
65% KP
43,864
33.5% share
15,336g
244 CS · 7.8/m
Galbiati#smurf
Jinx · ADC
6 / 8 / 13
47.5% KP
28,134
21.5% share
16,021g
282 CS · 9/m
Sir 森勇吾#014
Thresh · Support
1 / 8 / 13
35% KP
6,416
4.9% share
8,523g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
