Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 183 days ago
4 / 11 / 2
K / D / A
31.6%
Kill participation
754.5
Damage / min
7,668g
354.5 gold / min
19
7 placed · 1 cleared
108
5 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFICA DE QATAO#1004
Vayne · Top
8 / 4 / 1
22.5% KP
27,745
24.8% share
10,378g
166 CS · 7.7/m
TARZANED#DREWL
Xin Zhao · Jungle
12 / 3 / 9
52.5% KP
18,597
16.6% share
12,949g
135 CS · 6.2/m
neadz#0303
Ahri · Mid
9 / 3 / 8
42.5% KP
29,708
26.6% share
11,413g
188 CS · 8.7/m
xyu 不言実行#0307
Yunara · ADC
10 / 6 / 7
42.5% KP
26,848
24% share
12,678g
159 CS · 7.3/m
DarkFail#br1
Lulu · Support
1 / 3 / 24
62.5% KP
8,806
7.9% share
8,283g
31 CS · 1.4/m
Red side
DefeatWilke#Nagi
Sett · Top
4 / 7 / 3
36.8% KP
9,974
16.6% share
7,487g
93 CS · 4.3/m
midwest emo#veiga
Nunu & Willump · Jungle
1 / 7 / 3
21.1% KP
8,805
14.6% share
7,485g
143 CS · 6.6/m
Zayco#Zayco
Sylas · Mid
4 / 11 / 2
31.6% KP
16,323
27.1% share
7,668g
108 CS · 5/m
Char Aznable#BONES
Varus · ADC
8 / 8 / 2
52.6% KP
17,533
29.1% share
11,485g
163 CS · 7.5/m
Super#Pyke
Pyke · Support
2 / 7 / 7
47.4% KP
7,584
12.6% share
6,827g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
